Parabéns, Bruno Pressanto! Fico ótimo seu projeto, espero ver algumas outras experiências de horror psicológico como essa. Eis meu vídeo comentado(detalhe não gosto de falar em vídeos de jogos):
This game was pretty cool. The only thing I was curious about but didn't test was how to progress. Does the story progress at a certain time on the clock, or based on events? Very fun!
Every positive about this game has already been commented a numerous amount of times and honestly, I don't know what critique I can add that will be of any value. This is a great success for your Undergraduate work project and only the beginning for many good things to come!
For those reading this, if you've played the game and have a few minutes to spare, help out the developer by completing the questionnaire.
I hope that you’re still collecting data for your thesis, because I tried to be as thorough as I could with my observations. I hope this project goes well for you. You show a lot of promise, above and beyond for the average indie game developer.
In summary, I thought that the atmosphere and pacing were absolutely spectacular. I was actually somewhat impressed with the animations, including the head bobbing, since they’re quite above-standard for the indie games that I’ve been playing recently. I found the storyline very believable (when you mentioned that Building 71 is a real place in the questionnaire I actually wondered if it was based on a real event) and I liked the found footage concept where the gameplay cuts out periodically as the protagonist stops filming and goes to hide.
Besides some initial confusion with the tutorial (it’s not immediately obvious that I’m supposed to check the glove box before exiting the car) my one problem was that all of the threatening situations happened in cutscenes, which lowered my level of tension irreversibly by assuring me that any sense that I would be actively participating in a survival situation was just an illusion. I was anticipating having to avoid an in-game threat, but in fact the threat didn’t affect me, just the protagonist. I was not an active participant in any portion of the story which included a real element of danger; I was just watching as they happened.
Minor quibbles aside, I really enjoyed this and I hope that you find success in future endeavors, whether they include further game dev projects or not.
Yes, I'm still collecting data. Thank you very much for your feedback!
You're right about the threats in the cutscenes - I even read a paper while doing my research that said the same thing. Next time, I'll definitely avoid that.
This was a cool experience. I'd love to see this developed into a larger game with a more developed story. I loved the atmosphere of the building, but I was a bit frustrated that the letters on the walls were very difficult to read. I also wasn't too sure about why the video camera kept going static and the story would pick up an hour later. It didn't seem too pertinent to the story, and seemed like an unnecessary interruption. Good work and thank you so much!
Hey bro, Congratulations on the game, it's been a while since I've seen a game so well detailed! I thought it was fantastic, I hope it goes viral and explodes for you to make others, or a longer version! CONGRATULATIONS BROTHER
achei o jogo um perola escondida dos jogos brasileiros, vou postar um video sobre o jogo, e minhas teorias, gostaria de fazer uma "mini entrevista" pelo twitter com o criador do jogo @MongSaibot777
What an amazing work, truly creepy and terrifying! The atmosphere and setting was amazing and I loved finding the story on my own. Great work and looking forward to more of your games!
Fala mano, Parabéns pelo jogo, já tinha algum tempo que eu não via um jogo tão bem detalhado! Achei fantástico, tomara que viralize e exploda pra você fazer outros, ou uma versão mais longa! PARABENS MANO
This experience was genuinely terrifying. The VHS aesthetic and unexpectedness of the story was a perfect blend, not to mention the developer doesn't resort to easy jumpscares. Well done, dev! You are a true story teller.
Hello, I played this game and I really enjoyed this, the environment and sound effects were great, took me a while to realize that I can read the notes by zooming in but it was cool, good work :)
The calm and tense atmosphere is gold! I enjoyed playing it, for what it was. The story is more intriguing than the gameplay, although overall, the effects and texture quality, with the style of VHS is great. Looking forward for more from you, developer.
I think this game does a lot with a little. The atmosphere is fantastic and the more you explore and learn about what's going on only increases it. Great job.
This was a truly great experience. Atmospheric horror at its finest. With an interesting and mysterious story, superbly immersive graphics, and unsettling feel, you can't ask for more. I love finding games like this that don't rely on jump scares to be genuinely creepy. Great work!!
A great piece of psychological horror. I liked the realistic graphics and the experience that the game provides. Can't wait to see the full version. Congrats and keep it up!
Really enjoyed this! Very creepy-- I couldn't shake the feeling that someone was behind me the whole time. Nice use of the CRT filter, too. Excellent work!
The game had a great atmosphere and great pacing as well. You even did good on using scraps of news articles and letters to input lore into the game. Great job. I'll most definitely keep an eye on you for your next game.
A great experience to frank, i really like the sounds and the atmostphere, especially when the heartbeat accelerates and just bumping in my headphone, which made it unsettling as hell. However it's kinda weird why the guy couldnt climb out the window, must be the moon then, the part when the camera first dropped, i thought that the guy was probably dead, but he somehow survived that, with his camera still in his hand at the end? To sum it up, the game's a very promising project for a undergraduate thesis, it will easily surpass other indie games you can find daily on itch.io lol. Good luck with the results.
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The game's aesthetic is SO nice.
I really liked the VHS filter + the style of the 3D models, everything just fits.
também acho legal ver outros BRs por aqui ;)Parabéns, Bruno Pressanto! Fico ótimo seu projeto, espero ver algumas outras experiências de horror psicológico como essa. Eis meu vídeo comentado(detalhe não gosto de falar em vídeos de jogos):
https://odysee.com/@sam:e9/O-Incidente-No-Bloco-71:3
This game was pretty cool. The only thing I was curious about but didn't test was how to progress. Does the story progress at a certain time on the clock, or based on events? Very fun!
It's a good game. I like video when it came to the 1998's
Every positive about this game has already been commented a numerous amount of times and honestly, I don't know what critique I can add that will be of any value. This is a great success for your Undergraduate work project and only the beginning for many good things to come!
For those reading this, if you've played the game and have a few minutes to spare, help out the developer by completing the questionnaire.I hope that you’re still collecting data for your thesis, because I tried to be as thorough as I could with my observations. I hope this project goes well for you. You show a lot of promise, above and beyond for the average indie game developer.
In summary, I thought that the atmosphere and pacing were absolutely spectacular. I was actually somewhat impressed with the animations, including the head bobbing, since they’re quite above-standard for the indie games that I’ve been playing recently. I found the storyline very believable (when you mentioned that Building 71 is a real place in the questionnaire I actually wondered if it was based on a real event) and I liked the found footage concept where the gameplay cuts out periodically as the protagonist stops filming and goes to hide.
Besides some initial confusion with the tutorial (it’s not immediately obvious that I’m supposed to check the glove box before exiting the car) my one problem was that all of the threatening situations happened in cutscenes, which lowered my level of tension irreversibly by assuring me that any sense that I would be actively participating in a survival situation was just an illusion. I was anticipating having to avoid an in-game threat, but in fact the threat didn’t affect me, just the protagonist. I was not an active participant in any portion of the story which included a real element of danger; I was just watching as they happened.
Minor quibbles aside, I really enjoyed this and I hope that you find success in future endeavors, whether they include further game dev projects or not.
Yes, I'm still collecting data. Thank you very much for your feedback!
You're right about the threats in the cutscenes - I even read a paper while doing my research that said the same thing. Next time, I'll definitely avoid that.
Hey, I'm glad you liked it, and thank you for the feedback!
Very nice little experience. Quite atmospheric. Thanks for sharing it with us!
Sul do Brasil? Aí sim, uma game Br de alta qualidade guri!!!!
That Game Was awesome Love Your Game Style Keep It Up...
One of the best games I've played on itch. Doesn't need cheap jumpscares, just relies on the setting and the tense music. Perfect!
Made a thing...
achei o jogo um perola escondida dos jogos brasileiros, vou postar um video sobre o jogo, e minhas teorias, gostaria de fazer uma "mini entrevista" pelo twitter com o criador do jogo
@MongSaibot777
Fala mano, Parabéns pelo jogo, já tinha algum tempo que eu não via um jogo tão bem detalhado! Achei fantástico, tomara que viralize e exploda pra você fazer outros, ou uma versão mais longa! PARABENS MANO
This experience was genuinely terrifying. The VHS aesthetic and unexpectedness of the story was a perfect blend, not to mention the developer doesn't resort to easy jumpscares. Well done, dev! You are a true story teller.
Hello, I played this game and I really enjoyed this, the environment and sound effects were great, took me a while to realize that I can read the notes by zooming in but it was cool, good work :)
Gostei Muito do seu Jogo Parabéns!
Gosto Muito desses Jogos ,Jogos VHS são muito bons!
Muito Bom! :)
Very scary, this VHS treatment is horrifying.
Here's my gameplay! thanks for sharing your creation :)
Hey, wanted to say the VHS look of your game is fantastic. Did you create this look from scratch in Unity?
Hey! For the VHS look, I used an asset called Retro Look Pro.
Thank you for the quick reply!
The calm and tense atmosphere is gold!
I enjoyed playing it, for what it was. The story is more intriguing than the gameplay, although overall, the effects and texture quality, with the style of VHS is great. Looking forward for more from you, developer.
Wow a game made by one person, amazing! Great game!
A great piece of psychological horror. I liked the realistic graphics and the experience that the game provides. Can't wait to see the full version. Congrats and keep it up!
Una aventura de terror bastante intrigante, buena ambientación, lo disfrute mucho.
Show post...
great jobs and cool story creepyThis is scary and wonderful!
This was really good man! Not sure how a game with no jumpscares or enemies put so much fear into me :D
Really enjoyed this! Very creepy-- I couldn't shake the feeling that someone was behind me the whole time. Nice use of the CRT filter, too. Excellent work!
The game had a great atmosphere and great pacing as well. You even did good on using scraps of news articles and letters to input lore into the game. Great job. I'll most definitely keep an eye on you for your next game.
Here's my channel for other games I have played. https://www.youtube.com/c/Levont
very well done, atmosphere is really good. And the game is not too bright or too dark. I like it. Good story telling aswell. Keep up the good work.
I'm glad you enjoyed it :)
It seems interesting!Unfortunately...I had experienced a bug..and I had to restart the game again!But alright!
Yeah, some people were experiencing the same bug. It was a very odd one, but I believe it should be gone now. Thank you for your feedback!
A great experience to frank, i really like the sounds and the atmostphere, especially when the heartbeat accelerates and just bumping in my headphone, which made it unsettling as hell. However it's kinda weird why the guy couldnt climb out the window, must be the moon then, the part when the camera first dropped, i thought that the guy was probably dead, but he somehow survived that, with his camera still in his hand at the end? To sum it up, the game's a very promising project for a undergraduate thesis, it will easily surpass other indie games you can find daily on itch.io lol. Good luck with the results.
Hey, thanks for playing the game and for the feedback!
Very creepy game!
Appreciate it!
Great game! Really well done!
Hey, thank you!